Started on July 16, 2021
NBodyQuadTree
Use Swift with SpriteKit to show calculated gravity interaction between n objects using quadtrees to improve performance.
I have a MacBook Pro for a formation so I played around in Swift with SpriteKit to create a simple simulation of gravity beween a lot of points with mass.
First I used the Particle-Particle méthod as refered in this paper that helped me a lot in learning the differents ways to